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Newgrounds Stats
Whistle Status: Normal
Exp. Points: 540 / 550
Exp. Rank #: 58,536
Voting Pow.: 4.98 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 23
Music Reviews: 1
Trophies: 0
Stickers: 0
All Flash Reviews
23 Reviews | 1 w/ Response
this game rock but i found 2 glitches:
1.use the razor and cut the air not the person and
u will still get blood on the razor!
2.load a useless picture for the face (a pic of a pie, cars, houses,etc.) then waste your time waiting for it to load. soon after u restart he will not be there and if use a shotgun or AK47 i suggest u turn down your volume.....
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found a cheat. press space and your mouse will make an invisible pulse to push the stick away from your mouse you can do this forever! force the stick for high pain points!!!
Author's Response:
Shh!
=þ
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to get tons of bottle caps just go to the 20th layout and shoot the box then u should see a green cube with a ball in it shoot the cube to get 100 bottle caps (the cube lasts forever)
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lol i found a weird glitch where if ur at the 2nd door in the bowser place run past it and u will go through it (this might not happen to u)
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great game but if u raise the room size to 30 then lower it , it will squish him but he wont die. you can still damage him. he either disapears or becomes a thick black line.
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great game! suitable for all audiences? lol it has blood
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0:55 of rushing to beat it lol
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great game i beat it in 2:02
(hint:just do the part near the end of the walkthrough so u wont have to call the water factory and etc.)
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put this in the scripting engine thing (NOTE: this can slow ur computer down) :
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 0, 20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 20, 0));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 0, -20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), -20, 0));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), -20, 20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 20, -20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), -20, -20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 20, 20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 0, 20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 20, 0));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 0, -20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), -20, 0));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), -20, 20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 20, -20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), -20, -20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 20, 20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 0, 20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 20, 0));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 0, -20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), -20, 0));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), -20, 20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 20, -20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), -20, -20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 20, 20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 0, 20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 20, 0));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 0, -20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), -20, 0));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), -20, 20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 20, -20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), -20, -20));
if(getMouseDown(), create("molotov", getBuddyX(), getBuddyY(), 20, 20));
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I didn't see that coming at the end!
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